
This not only allows you to slow down time, but also allows you to do more complex aerial maneuvers. One of my favorite skills the Ghostrunner can use is a timestop. Now that the full game’s out, we get to see just how crazy the Ghostrunner can get with his moveset.

We got a very basic glimpse at the stuff you can do when we tried out the demo a few weeks back. Sure, there’s combat encounters, but the combat is just a way to get the adrenaline junkies into the idea of solving puzzles. Ghostrunner fits into one of my favorite niches, the action-platformer. If anything, it’s the lack of ambition on the game’s part to do anything more than just a generic “evil person bad UPRISING is the only way” story that stops the game from registering as anything memorable. Similarly, the soundtrack is also amazing, fully immersing you with that grungey techno beat. As previously mentioned, the 3D assets used are top-notch, especially if you love gritty sci-fi. That being said, the individual components of the game are great. While everything looks good, the lack of any real character to the game pulls it down because there’s no real shorthand to describe it since it blends in so well. Even the names sound super generic, like it was trying to prove it was part of the genre. It’s not necessarily a bad story, it just doesn’t feel like it went far enough to really make the story its own. You’re also guided by a voice in your head called “The Architect”, the former master of Dharma Tower. You are a Ghostrunner, a robot ninja that’s been repurposed by the Rebellion and is now seeking to overthrow the “Keymaster”. Sure, everything technically looks good- full credit to the art team for that- but it has the habit of looking like just another Cyberpunk game.Įven the game’s story isn’t particularly riveting.


Outside of the game’s penchant for death pits, the game doesn’t actually do anything visually new with its design. Follow us on Twitter Follow and Tweet us Tweet to though, it can feel kind of drab.
